POV-Ray : Newsgroups : povray.binaries.images : looking for settings for transparent plastic with radiosity (WIP) : Re: looking for settings for transparent plastic with radiosity (WIP) Server Time
18 Aug 2024 12:17:04 EDT (-0400)
  Re: looking for settings for transparent plastic with radiosity (WIP)  
From: Christoph Hormann
Date: 23 Apr 2001 12:49:06
Message: <3AE45D0A.76EA69BD@gmx.de>
Wlodzimierz ABX Skiba wrote:
> 
> global_setting{
>   radiosity{recursion_limit 5 brightness 1.2 normal on}

recursion_limit 5 is probably quite unnecessarily high.

>   max_intersections 255
>   max_trace_level 255
>   photons{count 20000 gather 20,100 autostop 0}
> }

I don't see the photons, and where is the light source?

> 
> object{
>   Platform() // returns CSG
>   texture{
>     pigment{color rgb 1 transmit .95 }
>     finish{
>       ambient -0.3
>       diffuse 0.8
>       specular 0.1
>       roughness 0.1
>       metallic
>       brilliance 1
>       reflection_type 1
>       reflection_min 0.0
>       reflection_max 1.0
>       conserve_energy
>     }
>   }
>   photons {target 1.0 reflection on }
> }
> 

Negative ambient? never used something like that, maybe try less transmit,
some light fading, less diffuse, more specular.

It really looks quite promising, but i would probably rather start with a
standard glass finish and try to modify it step by step.

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other 
things on: http://www.schunter.etc.tu-bs.de/~chris/


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